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Making a simple hair opacity map #Photoshop #GIMP #Paint.NET

Purpose In the first post of this series, I made a simple hair texture, demonstrating how similar hair textures can be created in Photoshop, GIMP and Paint.NET. In this post, I shall show how to make a...

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Test rendering the hair opacity map in #Blender

Hi folks, the purpose of today’s post is to document my testing of the hair opacity map that I created in my last post. I am doing so in Blender cycles and I will be assigning the hair texture and the...

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Making a simple hair transparent texture #Photoshop #GIMP #Paint.NET

Hi folks, This post will be very similar to my post about making an opacity map. So if you have read that post then you only need to skim this for salient differences. Just to make it slightly...

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Creating the Starship image – Lessons learned

This post is about the top 3 mistakes made and lessons learned in making my recent Starship image in Blender. Hence it is probably not the most exciting of posts. This said, I always feel the need to...

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Making a simple hair texture using Photoshop or GIMP or Paint.Net

Purpose The purpose of this post is to show how (more-or-less) the same hair texture can be made using any of the following: Photoshop, GIMP, or Paint.Net. Note that I have not been that particular in...

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Test rendering transparent hair texture in Blender

In my last post (about an hour ago), I commented that while occlusion maps were good, I wondered what the hair would be like if I used a texture that already had transparency. So I quickly cobbled one...

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Time in this 3D hair journey for 3 Rs – Research, Review, Reflection

A long time ago I was a teacher. Besides the normal three Rs (reading, writing and arithmetic), I always followed with a second three - Research, Review, Reflection. For me, these were consolidation...

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I designed a Facebook ad and it wasn’t that hard!

Anyone who has followed me on Twitter knows that my sister-in-law Kylie is very clever and has written an App for Apple phones that lets users create check lists for all sorts of projects from moving...

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Three years later – changing my spaceship lighting

Three years drifted by. I was dissatisfied with that last image. Then I read a post on a fine blog called “This Northern Boy.” It was a thought-provoking piece on digital art and how this particular...

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Blender: An easy underwater / above water 3D cut-away approach

This is basically a “how I did it” post about Blender. In it I only cover the sea creation aspect, not the terrain aspect which can be found in hundreds of places online. You see, my goal was to try to...

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